Commentary on Spolin’s Tips and Pointers: Part 1

How we do something is the process of doing (right now!). Pre-planning “How” makes process impossible and so becomes resistance to the focus of the exercise, and no “explosion” or spontaneity can take place, making any change or alterations in the student-actor impossible. True improvisation re-shapes and alters the student-actor through the act of improvising itself. Penetration into the focus, connection, and a live relation with fellow players result in a change, alteration, or new understanding for one or the other or both. In time, during the solving of the acting problem the student becomes aware of being acted upon and of acting, thereby creating process and change within his or her stage life. The intuition gained remains with the player in everyday life, for whenever a circuit is opened for anyone, so to speak, it is usable everywhere. read more →

The Seduction of the Teacher

The Trap “Students who regard an instructor highly will tend to adopt that instructor’s attitudes, orientations, and values.  This is a seductive phenomenon because it can lead to the ego-enhancement of instructors who have not reached full psychological maturity.  This ‘ego-stroking’ can then motivate instructor behaviors which do not have the personal development of participants.. read more →

Does Teaching mean you have to be Mean?

Michael wrote as a comment to me regarding another post: Is it my imagination or did a lot of the famous improv teachers yell at their students? Sounds like Viola did. People said Del Close was often a huge dick to his students. Keith Johnstone was famous for calling a student’s work horrible and telling.. read more →

NO FAIL NO FEAR

“I don’t believe in success and failure.” – Viola Spolin. We all approach new things with some trepidation. I’ve been told by new students that they are there in the workshop because Improv terrifies them and they want to face that fear. Bravo to them for their courage, but ‘sheesh!” I tell them that they.. read more →

Direct Experience and Peak Experiences

“What we are after is a direct experience!” — Viola Spolin I used to think that a direct experience is the same as what Abraham Maslow called the ‘peak experience’. Maslow coined the term to describe what other people have referred to as a ‘religious experience’ as in a born again feeling where the subject.. read more →

Playing Creates Community

In our ever more complex and technological era, true person to person interaction is lost as we interact with each other via technology instead. (witness this blog) The technological revolution has brought us closer in one respect, but the need to interact in a wholesome way within our local community, person to person, is still.. read more →

What Does it Mean to Improvise?

“Creativity is not the clever rearranging of the known.” – Viola Spolin Creativity is a state that allows us to touch the unknown and to bring it into the phenomenal world: To make the invisible visible. The unknown is a territory that holds all possibilities, until it is revealed. The act of revealing – that is.. read more →

The Art of Sidecoaching

The most subtle and essential element in Spolin Games is sidecoaching. The sidecoach is at once a fellow player, a grounded teacher and a canny director. Sidecoaching is as much a skill as it is an art. It therefore requires the same intuitive ability evoked by playing. In addition, the sidecoach has to also be.. read more →

The Genius of Preoccupation

Spolin’s pathway to the Unknown The [Spolin’s Theater Games] exercises are artifices against artificiality, structures designed to almost fool spontaneity into being–or perhaps a frame carefully built to keep out interferences in which the player waits. Important in the game is the ‘ball’ — the FOCUS, a technical problem, sometimes a double technical problem which.. read more →

A Sense of Urgency

Using Slow Motion to counteract Urgency  This happened to me in an early workshop with Viola when we were working on The Where: The scene is a spaceship. I’m the navigator. Andy is the captain, and we have two prisoners from another planet on board. I sit placidly at my controls downstage. The captain yells.. read more →